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The Colony is the basic economic unit of Galactic Civilizations III, comparable to a city in a traditional land-based 4X strategy title. Planets host colonies, and there can be up to one colony per habitable planet. To build its economy, the colony uses its Unrecognized icon nameGC3 Productive Ability Icon Social Construction to construct projects, including improvements that each occupy a hexagonal tile on the colony map. The number of available tiles depends on the planet class. A colony has four primary economic outputs: Unrecognized icon nameGC3 Net Weekly Stat Icon Net Income, Unrecognized icon nameGC3 Influence Stat Icon Influence Growth, Unrecognized icon nameGC3 Research Spending Stat Icon Research and Unrecognized icon nameGC3 S Military Manufacturing Icon Ship Construction. A number of base statistics, modified by bonuses from improvements and other sources, determine those outputs.

Projects[ | ]

A colony invests its Unrecognized icon nameGC3 Productive Ability Icon Social Construction into construction projects. Projects typically construct improvements but can also produce a one time bonus, a shipyard, or a newly terraformed tile. Improvements provide a bonus to the colonial economy and sometimes to the entire civilization. The bonus depends on the level of the improvement. Improvements can cost Unrecognized icon nameGC3 Colony Maintenance Stat Icon Maintenance, which is subtracted from the Unrecognized icon nameGC3 Saving Stat Icon Gross Income to yield the Unrecognized icon nameGC3 Net Weekly Stat Icon Net Income.

Colony map[ | ]

The planet class determines the number of tiles available for constructing improvements. An improvement occupies a tile on the colony map and can boost the level of specific types of improvements on adjacent tiles. A tile may have a tile bonus or may be a trade resource. Terraforming provides access to additional tiles.

Statistics[ | ]

A colony has two basic statistics: Unrecognized icon nameGC3 Population Stat Icon Population and Unrecognized icon nameGC3 Approval Stat Icon Morale. Unrecognized icon nameGC3 Growth Stat Icon Growth generates Unrecognized icon nameGC3 Population Stat Icon Population, which, with the help of nearby asteroid mines, determines Unrecognized icon nameGC3 Raw Production Icon Raw Production. Unrecognized icon nameGC3 Raw Production Icon Raw Production determines Unrecognized icon nameGC3 Net Weekly Stat Icon Net Income (along with Unrecognized icon nameGC3 Colony Maintenance Stat Icon Maintenance and trade routes, generating Unrecognized icon nameGC3 Saving Stat Icon Treasury), Unrecognized icon nameGC3 Influence Stat Icon Influence Growth (generating Unrecognized icon nameGC3 Influence Stat Icon Influence), Unrecognized icon nameGC3 Research Spending Stat Icon Research (unlocking technology) and Unrecognized icon nameGC3 Productive Ability Icon All Construction. Unrecognized icon nameGC3 Productive Ability Icon All Construction determines Unrecognized icon nameGC3 Productive Ability Icon Social Construction (consumed by colonial projects) and Unrecognized icon nameGC3 S Military Manufacturing Icon Ship Construction (consumed by the assigned shipyard to produce ships). Unrecognized icon nameGC3 Growth Stat Icon Growth largely depends on Unrecognized icon nameGC3 Approval Stat Icon Approval, which is exactly the Unrecognized icon nameGC3 Approval Stat Icon Morale divided by the Unrecognized icon nameGC3 Population Stat Icon Population. The Unrecognized icon nameGC3 Population Stat Icon Population is subject to a Unrecognized icon nameGC3 Population Cap Stat Icon Population Cap, which can be increased with Unrecognized icon nameGC3 Food Stat Icon Food.

All of the mentioned statistics are modified by bonuses from:

Invasion Damage[ | ]

Tiles and improvements can be destroyed during planetary invasions, whether or not the invasion is successful. The likelihood of this happening depends on the invasion tactics used by the aggressor.

Planet Coordinate System[ | ]

When cheats are activated you may place resources on a planet that you own. The image below depicts the coordinate system used to specify location.

PlanetGrid

(To use in cheats, drop comma between coordinates, spaces only.)

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