Dodge is a statistic that reduces the chance of a ship being hit. The value of the defending ship is subtracted from the Dodge of the attacking ship to generate the chance of a successful hit. The minimum chance of a successful hit is 20%, so a Accuracy value above 0.8 is excessive, unless the attacker has bonuses to Dodge. By default, a ship has a Accuracy value of 0. Dodge
Bonuses to Dodge[ | ]
- The Inherent Talent, Defensive Discipline and Dimensional Phasing technologies
- Some mercenary ships (fleet-wide)
- The Agile trait
- The Subspace Splinter-B component from the Lost Treasures DLC