Hull

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The hull is the very core of Galactic Civilizations III ship building. The hull type defines the base values of any ship from its capacity, logistics and base cost.

Initially only two hull types are available, Tiny hull and Cargo hull. Additional hull types can be unlocked by progressing down the Unrecognized icon nameGC3 Research Spending Stat Icon.png Engineering tree in Research.

Hull type Unrecognized icon nameGC3 HitPoints Icon.png Hit Points Unrecognized icon nameGC3 Moves Icon.png Capacity Unrecognized icon nameGC3 S Military Manufacturing Icon.png Ship Construction Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics Unrecognized icon nameGC3 TacticalSpeed Icon.png Tactical Speed Required Tech
Tiny hull 5 25 25 0 1 75 Unrecognized icon nameGC3 ShipRange Icon.png Engineering
Small hull 10 36 40 1 2 65 Unrecognized icon nameGC3 Productive Ability Icon.png Orbital Manufacturing
Medium hull 30 72 200 2 6 50 Unrecognized icon nameGC3 Productive Ability Icon.png Zero Gravity Construction
Large hull 80 144 400 5 12 40 Unrecognized icon nameGC3 Productive Ability Icon.png Large Scale Construction
Huge hull 250 300 800 7 24 25 Unrecognized icon nameGC3 Productive Ability Icon.png Massive Scale Construction
Cargo hull 3 90 16 0 8 25 Unrecognized icon nameGC3 ShipRange Icon.png Engineering