List of blueprints
The following lists the blueprints currently in Galactic Civilizations III.
Tiny hull[edit | edit source]
Name | Role | Weapons | Summary |
---|---|---|---|
Bomber | Interceptor | Missile weapon | Short range, and set up for Missile weapon combat. A mean little torpedo boat. |
Prototype Bomber | Interceptor | Missile weapon | Short range, but equipped with powerful Prototype Antimatter Missile. |
Guardian | Guardian | Kinetic weapon | Short range, optimized for Kinetic weapon combat. An ornery little stone thrower. |
Prototype Guardian | Guardian | Kinetic weapon | Short range, but equipped with a Prototype Durantium Driver. |
Knight | Interceptor | Beam weapon | Short range but versatile, equipped with Thulium Hull Reinforcement, can really take a beating. |
Sniper | Interceptor | Beam weapon | Short range, and kitted out for Beam weapon combat. A nasty little slicer. |
Prototype Sniper | Interceptor | Beam weapon | This deadly short range ship, uses an Elerium-powered prototype Beam weapon, giving it the fire power of a much larger ship. |
Assault Fighter | Assault | Missile weapon | Fast and deadly. Designed to get to the enemy fast and take out high targets. Value |
Drone Interceptor | Interceptor | Beam weapon | Remotely piloted and designed for close range combat, and seeking out and destroying enemy support ships. |
Guardian Drone | Guardian | Kinetic weapon | Tiny but tuff, these drones will defend your support ships to the end, and not cost any lives. |
Scout | Support | Unarmed but quick, with excellent Sensor range. It will lose every fight it gets into, so try not to get it into any. | |
Prototype Scout | Support | With the help of a Promethion-augmented Prototype Hyper Drive, this scout is faster than anything we have been able to build in the past. | |
Explorer | Support | A small, light ship capable of surveying anomalies. |
Small hull[edit | edit source]
Name | Role | Weapon | Summary | |
---|---|---|---|---|
Cutter | Assault | Beam weapon | Mid range ship set up for Beam weapon and Shields. It's earned its name. | |
Cutter-R | Assault | Beam weapon | Mid range ship set up for Beam weapon and Shields. It's earned its name. | |
Cutter-L | Assault | Beam weapon | Equipped with a Rapid Recharger, for a faster rate of fire. | |
Defender | Assault | Missile weapon | Mid range Missile weapon boat, set up with Point Defense. Packs a punch. | |
Defender-R | Assault | Missile weapon | Mid range Missile weapon boat, set up with Point Defense. Packs a punch. | |
Defender-L | Assault | Missile weapon | Slower version of the Defender, suited for long-range combat. Nothing like exploding things from a distance. | |
Gunboat | Assault | Kinetic weapon | Mid range shootist, arrayed with Kinetic weapon and Armor. A mean, mean ship. | |
Prototype Gunboat-R | Assault | Kinetic weapon | Mid range shootist, arrayed with Kinetic weapon and Armor. A mean, mean ship. | |
Gunboat-L | Assault | Kinetic weapon | Slower version of the Gunboat, which trades weapon power for range. Keep your distance and you'll be fine. | |
Fury | Assault | All Weapons | Medium range ship, capable of all forms of combat, though excelling at none. Still pretty tough though. |
Medium hull[edit | edit source]
Name | Role | Weapons | Summary | |
---|---|---|---|---|
Corvette | Escort | Beam weapon | Medium size Beam weapon ship. If you need a lot of things burnt very quickly, this is your ship. | |
Corvette-R | Escort | Beam weapon | Medium size Beam weapon ship. If you need a lot of things burnt very quickly, this is your ship. | |
Corvette-P | Escort | Beam weapon | Equipped with an Energy Accelerator, That boost the range of all Beam weapon on the ship substantially. | |
Corvette-L | Escort | Beam weapon | Slower version of the Corvette, with technology to penetrate enemy Shields. Very nasty. | |
Frigate | Escort | Kinetic weapon | Medium size Kinetic weapon ship. The larger the slug-thrower, the larger the slugs. | |
Frigate-R | Escort | Kinetic weapon | Medium size Kinetic weapon ship. The larger the slug-thrower, the larger the slugs. | |
Frigate-L | Escort | Kinetic weapon | Slower version of the Frigate, equipped with Armor Piercing rounds. There's nowhere to hide now. | |
Frigate-P | Escort | Kinetic weapon | Shorter range Frigate equipped with long range Kinetic weapon weapons. Never be outranged in a fight again. | |
Ranger | Escort | Missile weapon | Medium size Missile weapon ship. Can put a lot of missiles into space very quickly. | |
Ranger-R | Escort | Missile weapon | Medium size Missile weapon ship. Can put a lot of missiles into space very quickly. | |
Ranger-L | Escort | Missile weapon | Slower version of the Ranger, with decoy systems which can confuse enemy point defenses. | |
Ranger-P | Escort | Missile weapon | Shorter range Ranger, with Missile weapon that travel further. Perfect for harassing the enemy, | |
Battle Hammer | Escort | All Weapons | Medium size combat ship of balanced capabilities. Could form the backbone of any fleet. | |
Survey Ship | Support | A long range vessel, suited for mapping the stars and running away from things. | ||
Heavy Survey | Support | All Weapons | A Better armed and armored survey ship, for when discovery gets dangerous. |
Large hull[edit | edit source]
These are all capital ships.
Name | Weapons | Summary | |
---|---|---|---|
Battleship | Kinetic weapon | Large Kinetic weapon platform, capable of delivering massive amounts of kinetic energy to things it doesn't like. | |
Battleship-R | Kinetic weapon | Large Kinetic weapon platform, capable of delivering massive amounts of kinetic energy to things it doesn't like. | |
Battleship-D | Kinetic weapon | Battleship made for long-range combat. Space-based artillery, capable of raining hell from great distances. | |
Battleship-L | Kinetic weapon | Slower Battleship designed to defeat enemy armor systems, at the cost of reduced overall damage. | |
Battleship-P | Kinetic weapon | Shorter range Battleship, with Armor Piercing rounds. Bad news for anyone behind that armor. | |
Cruiser | Beam weapon | Large Beam weapon platform capable of filling space with deadly, glittering colors. | |
Cruiser-R | Beam weapon | Large Beam weapon platform capable of filling space with deadly, glittering colors. | |
Cruiser-D | Beam weapon | Cruiser designed for long range combat. Keep it in the back and watch it rack up the kills. | |
Cruiser-L | Beam weapon | Slower version of the Cruiser, trading weapon power for the capability of knocking out enemy Shields entirely. | |
Cruiser-P | Beam weapon | Shorter range version of the Cruiser capable of partially penetrating enemy Shields. Incredibly deadly. | |
Destroyer | Missile weapon | Large Missile weapon platform capable of spewing forth clouds of deadly missiles. | |
Destroyer-R | Missile weapon | Large Missile weapon platform capable of spewing forth clouds of deadly missiles. | |
Destroyer-D | Missile weapon | Destroyer designed for long range combat. Very difficult to get close enough to hurt it. | |
Destroyer-L | Missile weapon | Slower version of the Destroyer, capable of crippling enemy point defenses at the cost of reduced damage. | |
Destroyer-P | Missile weapon | Shorter range Destroyer with enhanced point defense penetrating technologies. Make every missile count. | |
Overlord | All Weapons | Large combat vessel, versatile in nature. For the indecisive who still wants a nice big stick. |
Huge hull[edit | edit source]
These are all capital ships.
Name | Weapons | Summary | |
---|---|---|---|
Avatar | Beam weapon | Enormous vessel designed for Beam weapon combat. Doesn't play nice with others. | |
Avatar-R | Beam weapon | Enormous vessel designed for Beam weapon. Doesn't play nice with others. | |
Avatar-L | Beam weapon | Equipped with a Rapid Recharger, for a faster rate of fire. | |
Avatar-P | Beam weapon | Equipped with an Energy Accelerator, That boost the range of all Beam weapon on the ship substantially. | |
Avatar-D | Beam weapon | Equipped with energy disrupting components, allowing ship to more efficiently cut though Shields. | |
Dreadnought | Kinetic weapon | Gigantic vessel designed for Kinetic weapon warfare. Will lower property values anywhere it shows up. | |
Dreadnought-R | Kinetic weapon | Gigantic vessel designed for Kinetic weapon warfare. Will lower property values anywhere it shows up. | |
Dreadnought-L | Kinetic weapon | Equipped with a Rapid Reload system, for a faster rate of fire. | |
Dreadnought-P | Kinetic weapon | Equipped with a Kinetic Accelerator, that boosts the range of all Kinetic weapon on the ship substantially. | |
Dreadnought-D | Kinetic weapon | Equipped with Armor Piercing rounds, that reduce armor rating at 100% efficiency. | |
Fortress | Missile weapon | Massive vessel designed for Missile weapon combat. So, so many missiles. | |
Fortress-R | Missile weapon | Massive vessel designed for Missile weapon combat. So, so many missiles. | |
Fortress-L | Missile weapon | Equipped with a Missile Assister, for a faster rate of fire. | |
Fortress-P | Missile weapon | Equipped with a Slingshot Booster, giving the ship's Missile weapon a substantial boost in range. | |
Fortress-D | Missile weapon | Equipped with Cluster Warheads, that allow Missile weapon to take down Point Defense systems with 100% efficiency. | |
Titan | All Weapons | Titanic vessel designed for all forms of warfare. Capable of killing you in many, many ways. |
Cargo hull[edit | edit source]
These are all support ships.
Name | Summary | |
---|---|---|
Assault Carrier | Carries fast and deadly Assault Fighters, that seek to destroy high value enemy targets. | |
Carrier | Carries fast and deadly Assault Fighters, that seek to destroy high value enemy targets. | |
Colony ship | Large but fragile ship, equipped to colonize distant planets. | |
Constructor | Large but fragile ship capable of building starbases. | |
Drone Carrier | Carries fast and deadly Drone Interceptors, that seek out and destroy enemy support craft. | |
Freighter | Large but fragile ship, Used to establish trade routes with distant worlds. | |
Beam Support | Can give your entire fleet's Beam weapons, and Shields, the boost they need to win, even against the odds. | |
Kinetic Support | Can give your entire fleet's Kinetic weapons, and Armor, the boost they need to win, even against the odds. | |
Missile Support | Can give your entire fleet's Missile weapons, and Point defenses, the boost they need to win, even against the odds. | |
Tactical Support | Can give your help in with everything from Targeting to repair, Always worth having in any big fleet. | |
Transport | Large but fragile ship, packed with troops and vehicles, built to invade unfriendly planets. |