Logistics

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The logistic information for a fleet is showed on the top right above the ship icons

Logistics is a statistic that limits fleet size. Every ship has a Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cost that increases with Unrecognized icon nameGC3 HullSize Icon.png Hull size. The total cost for a fleet cannot exceed the Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cap of the fleet. Players start with a base Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics of 10, though this can be increased by the Organized racial trait. The Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cap on a stationed fleet is 60.

Logistics cost by hull size

Hull size Logistics
Tiny 2
Small 3
Medium 5
Large 7
Huge 10
Cargo 5

Increasing the Logistics cap

The primary way to increase Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics is through the Unrecognized icon nameGC3 S Military Manufacturing Icon.png Interstellar Resupply technology tree.

Other bonuses:

  • The Unrecognized icon nameGC3 S Military Manufacturing Icon.png Hyperion Logistics System improvement decreases the Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cost of ships constructed at the local shipyard and increases the civilization-wide Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cap by 1 for every level.
  • The Unrecognized icon nameCitizen Commander.png Commander ship in Crusade increases the Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cap of its fleet.
  • The Universal Displacement Field ship component will half the Unrecognized icon nameGC3 ShipLogistics Icon.png Logistics cost of the ship, but is only available when a civilization has nearly achieved a research victory.