Maintenance

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Maintenance is the cost of running a civilization and consists of Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Colony Maintenance, Unrecognized icon nameGC3 Ship Maintenance Stat Icon.png Ship Maintenance, and Unrecognized icon nameGC3 Starbase Maintenance Stat Icon.png Starbase Maintenance. In Retribution.png, hypergates also require maintenance. The total Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance cost is subtracted from the Template:Abb[[File:Template:Abb|x16px|link=Gross Weekly Income]] Gross Weekly Income to determine the Unrecognized icon nameGC3 Net Weekly Stat Icon.png Net Weekly Income.

Reducing Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance[edit | edit source]

The primary way to reduce Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance is through technologies. The following assumes that Retribution.png is installed.

Reducing Unrecognized icon nameGC3 Ship Maintenance Stat Icon.png Ship Maintenance[edit | edit source]

Stationing ships reduces their maintenance by half.

Vigilant factions can research Unrecognized icon nameGC3 S Ships Icon.png Stellar Fortification, while Ancient factions can learn Unrecognized icon nameGC3 S Ships Icon.png Precursor Traditions and Unrecognized icon nameGC3 S Ships Icon.png Living Ships.

Reducing Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Colony Maintenance[edit | edit source]

A malevolent civilization can hire a Unrecognized icon nameGC3 Build Starbases Icon.png Mobster to reduce the maintenance of a colony by 100%.

Vigilant factions can research Unrecognized icon nameCustom Colonization Tech Icon.png Xeno Geology and construct the Unrecognized icon nameGC3 Productive Ability Icon.png Weather Control Center.