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Galactic Civilizations III Wiki
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Move Cost
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Move Cost
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The {{Move Cost}} of a tile is how many {{Moves}} it will cost for a [[ship]] to move onto the tile. {{Move Cost}} is higher for tiles in [[nebulae]] and [[asteroid]] fields. == Bonuses to {{Move Cost}} == Some [[Starbase module]]s reduce {{Move Cost}} for all ships or friendly ships in their vicinity, including {{Module|military|Slipstream Generator}}. [[Vigilant]] faction starbases, as well as starbases with the {{Module|military|Gravity Field Generator}}, slow enemy ships in their vicinity. The {{Module|military|Interstellar Defense}} module both speeds up friendly ships and slows enemies. In {{Retribution}}, establishing a [[hyperlane]] cuts the {{Move Cost}} in half. The {{RT|mt|Hyperlane Tunneling}} and {{RT|mt|Hyperlane Streaming}} technologies improve hyperlanes. In {{Retribution}}, the {{Imp|r|Dimensional Observatory}} improvement globally reduces {{Move Cost}}.
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