Treasury

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The Treasury represents the accumulated financial gain from Unrecognized icon nameGC3 Raw Production Icon.png Raw Production, Unrecognized icon nameGC3 Tourism Revenue Stat Icon.png Tourism Income and Unrecognized icon nameGC3 Saving Stat Icon.png Commonwealth Income. It is measured in Unrecognized icon nameGC3 Saving Stat Icon.png Credits. The Unrecognized icon nameGC3 Saving Stat Icon.png Treasury grows according to the Unrecognized icon nameGC3 Net Weekly Stat Icon.png Net Weekly Income, which is the Template:Abb[[File:Template:Abb|x16px|link=Gross Weekly Income]] Gross Weekly Income minus the Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance costs of improvements, ships and starbases.

The Unrecognized icon nameGC3 Saving Stat Icon.png Treasury is useful in diplomacy, building starbase modules, and rushing improvements and ships, among other things.

Generating Template:Abb[[File:Template:Abb|x16px|link=Gross Weekly Income]] Gross Weekly Income[edit | edit source]

There are three additive components of the Template:Abb[[File:Template:Abb|x16px|link=Gross Weekly Income]] Gross Weekly Income: Unrecognized icon nameGC3 Saving Stat Icon.png GDP, Unrecognized icon nameGC3 Tourism Revenue Stat Icon.png Tourism Income and, with Intrigue.png installed, Unrecognized icon nameGC3 Saving Stat Icon.png Commonwealth Income. The Unrecognized icon nameGC3 Saving Stat Icon.png GDP and Unrecognized icon nameGC3 Tourism Revenue Stat Icon.png Tourism Income are taxed according to the Unrecognized icon nameGC3 Saving Stat Icon.png Tax Rate to yield their contribution to the Template:Abb[[File:Template:Abb|x16px|link=Gross Weekly Income]] Gross Weekly Income.

Unrecognized icon nameGC3 Saving Stat Icon.png GDP[edit | edit source]

The Unrecognized icon nameGC3 Saving Stat Icon.png GDP, or Gross Domestic Product, is the sum of the Unrecognized icon nameGC3 Saving Stat Icon.png Gross Income of each of the colonies. Assigning a leader to Wealth boosts Unrecognized icon nameGC3 Saving Stat Icon.png GDP.

Unrecognized icon nameGC3 Tourism Revenue Stat Icon.png Tourism Income[edit | edit source]

Tourism provides a safe, steady income that grows with Unrecognized icon nameGC3 Influence Stat Icon.png Influence.

Unrecognized icon nameGC3 Saving Stat Icon.png Commonwealth Income[edit | edit source]

Commonwealths, introduced in Intrigue.png, pay a tribute every week. The Unrecognized icon nameGC3 Saving Stat Icon.png Commonwealth Income is the sum of all tribute payments.

Reducing Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance[edit | edit source]

A critical part of creating wealth is to minimize spending. For example, just about everything you build requires maintenance. Hence a colony dedicated to ship building has no use for a research building. Clearly it should be destroyed to save the maintenance (and some useful building substituted). Decommissioning ships that are out of date is also reducing maintenance. On a larger scale, judging the size of fleets required for a given task is an important skill to learn so that one does not "overbuild" and spend maintenance for impressive fleets that actually are not being used.

Other ways to increase the Unrecognized icon nameGC3 Saving Stat Icon.png Treasury[edit | edit source]

Ways to spend the Unrecognized icon nameGC3 Saving Stat Icon.png Treasury[edit | edit source]