Galactic Civilizations III Wiki
JonoLR (talk | contribs)
No edit summary
No edit summary
Line 1: Line 1:
The '''Precursor Worlds DLC''' is a [[DLC]] for {{GC3}} that was released with patch 1.5. The main feature of the DLC is the inclusion of 12 new [[Precursor planet]]s that have unique traits.
+
The '''Precursor Worlds DLC''' is a [[DLC]] for {{GC3}} released 7/27/2016. The main feature of the DLC are new [[colonization event]]s that unlock new [[improvement]]s and ship [[component]]s, depending on the ideological choice.
   
 
==Description==
 
==Description==
  +
Unlock the mysteries of the [[Precursor]]s and explore long forgotten ancient worlds. Discover several new types of [[planet]]s, deal with unexpected new [[Colonization events|colony events]], and solve the riddles of perplexing [[anomaly|anomalies]]. With new challenges at every turn, exploring the galaxy just became a lot more exciting.
 
  +
Guide your empire into a new age of prosperity as you handle brand new unexpected [[colonization event|events]] and challenges.
   
 
==Features==
 
==Features==
  +
* New [[colonization event]]s: As you colonize planets, new colonization events will challenge your people and your integrity. Each new event provides new ideological choices that may award unique planetary improvements and ship components. Some of these events appear later in the game, so keep your eyes open!
*[[Precursor planet|Precursor Planet Types]]: Colonize Precursor Worlds and discover Space Elevators, Orbital Factory Rings, Promethion Refineries, and other exotic technologies that can boost planetary production, build better ships, or increase resources.
 
  +
* New [[improvement]]s: During your explorations, you will uncover new and unique planetary improvements that may function differently based on your ideological choice. Choose wisely - you can only build one improvement of each type per empire!
*[[Colonization events|Colonization Events]]: Wrestle with new ideological choices that can drastically alter the future and potential of your new Precursor colonies.
 
  +
* New ship [[component]]s: Discover dozens of new and powerful ship components like the {{Kinetic|Ancient Singularity Cannon}}, {{Drive|Subspace Splinter}}, and the {{Drive|Hyper Gate Core}}. Your ideological choice may affect how these new components work on your ship. Work fast against your enemies - each of these ancient treasures is unique and you can only have one in a fleet at a time.
*[[Anomaly|Anomalies]]: Alter the future of your civilization by sending your survey ships out in search of more powerful Precursor Anomalies.
 
   
 
[[Category:Downloadable content]]
 
[[Category:Downloadable content]]

Revision as of 02:16, 27 December 2019

The Precursor Worlds DLC is a DLC for Galactic Civilizations III released 7/27/2016. The main feature of the DLC are new colonization events that unlock new improvements and ship components, depending on the ideological choice.

Description

Guide your empire into a new age of prosperity as you handle brand new unexpected events and challenges.

Features

  • New colonization events: As you colonize planets, new colonization events will challenge your people and your integrity. Each new event provides new ideological choices that may award unique planetary improvements and ship components. Some of these events appear later in the game, so keep your eyes open!
  • New improvements: During your explorations, you will uncover new and unique planetary improvements that may function differently based on your ideological choice. Choose wisely - you can only build one improvement of each type per empire!
  • New ship components: Discover dozens of new and powerful ship components like the Unrecognized icon nameGC3 Kinetic Attack Stat Icon Ancient Singularity Cannon, Unrecognized icon nameGC3 Moves Icon Subspace Splinter, and the Unrecognized icon nameGC3 Moves Icon Hyper Gate Core. Your ideological choice may affect how these new components work on your ship. Work fast against your enemies - each of these ancient treasures is unique and you can only have one in a fleet at a time.