Ship Construction

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Ship Construction is a statistic generated from Unrecognized icon nameGC3 Productive Ability Icon.png All Construction and consumed by shipyards to construct ships.

Bonuses With Crusade[edit | edit source]

The primary way to boost Unrecognized icon nameGC3 S Military Manufacturing Icon.png Ship Construction is through the improvements Unrecognized icon nameGC3 Productive Ability Icon.png Strategic Command, Unrecognized icon nameGC3 Productive Ability Icon.png Starport, Unrecognized icon nameGC3 Productive Ability Icon.png Resupply Center, Unrecognized icon nameGC3 Productive Ability Icon.png Engineering Center, Unrecognized icon nameGC3 Productive Ability Icon.png Stellar Forge, and Unrecognized icon nameGC3 Productive Ability Icon.png Idol of Chains.

Other sources of bonuses include:


Generation Without Crusade[edit | edit source]

Unrecognized icon nameGC3 S Military Manufacturing Icon.png Ship Construction is allocated by assigning parts of the economy to Unrecognized icon nameGC3 Productive Ability Icon.png All Construction, and then setting the social/ship construction slider. Unlike Unrecognized icon nameGC3 Productive Ability Icon.png Social Construction, modifiers that affect only Unrecognized icon nameGC3 S Military Manufacturing Icon.png Ship Construction are extremely rare. This means that most important ways of enhancing Unrecognized icon nameGC3 S Military Manufacturing Icon.png Ship Construction are those that increase Unrecognized icon nameGC3 Productive Ability Icon.png All Construction.

Sponsorship decay[edit | edit source]

Sponsorship of a shipyard by a colony is at full capacity when the distance between the shipyard and sponsor is six tiles or less, and beyond that the contribution decays by 2.5% per tile. The Engineers ability cuts decay in half.