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Galactic Civilizations III Wiki
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A [[special component]] is a type of massless [[ship component]] that only becomes available after a civilization has learned the technologies needed for a [[research victory]]. == List of special components == {|class="wikitable" !Component !Cost !Bonus |- | Precursor Hull Reinforcement || 2500 || {{Hit Points|+10}} |- | The Bane || 10000 || {{Beam Attack|+25%}}, {{Beam Range|+50%}}, {{Beam Cooldown|-25%}},<br/>{{Kinetic Attack|+25%}}, {{Kinetic Range|+50%}}, {{Kinetic Cooldown|-25%}},<br/>{{Missile Attack|+25%}}, {{Missile Range|+50%}}, {{Missile Cooldown|-25%}},<br/>{{All Defenses|+25%}}, {{Tactical Repair|+1}} |- | Universal Displacement Field || 2500 || {{Logistics|-50%}} |- | Universal Integrity Field || 2500 || {{Maintenance|-100%}} |}
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