Work Camp (Crusade)

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Work Camp
WorkCamp.png
General information
TypeUnrecognized icon nameGC3 Productive Ability Icon.png Social Construction
One perColony Retribution.png
Prerequisites
TechnologyColonization
Retribution.pngUnrecognized icon nameCustom Colonization Tech Icon.png Colonization
AbilitySlavers
Effects
Local effects+2.5% Unrecognized icon nameGC3 Productive Ability Icon.png All Construction, +0.2 Unrecognized icon nameGC3 Approval Stat Icon.png Morale, +0.1 Unrecognized icon nameGC3 Population Cap Stat Icon.png Population Cap
Retribution.png +2 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction, +1 Unrecognized icon nameGC3 Approval Stat Icon.png Morale, +1 Unrecognized icon nameGC3 Population Cap Stat Icon.png Population Cap, +1 Unrecognized icon nameGC3 Research Spending Stat Icon.png Research
Level effects+1% Unrecognized icon nameGC3 Productive Ability Icon.png All Construction
Retribution.png+1 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction
Adjacency+1 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction
Cost
Construction20 Unrecognized icon nameGC3 Productive Ability Icon.png Social Construction
Maintenance0 Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance

Work Camp is a Unrecognized icon nameGC3 Productive Ability Icon.png Social Construction colonial improvement in Crusade and Retribution.png.

Description[edit | edit source]

Employs slaves to provide a basic level of construction to a colony.

Exterminators have their own variant of the Work Camp, but it cannot quite keep up with the slaves.

Others will need to focus on resource extraction to bootstrap construction.

Strategy[edit | edit source]

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