Work Camp (Korath)

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Work Camp
WorkCamp.png
General information
TypeUnrecognized icon nameGC3 Productive Ability Icon.png Social Construction
One perColony
Prerequisites
TechnologyColonization
Retribution.pngUnrecognized icon nameCustom Colonization Tech Icon.png Colonization
AbilityExterminators
Precluded by
ImprovementUnrecognized icon nameGC3 Special Stat Icon.png Civilization Capital
Effects
Local effects+1 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction, +1 Unrecognized icon nameGC3 Approval Stat Icon.png Morale, +1 Unrecognized icon nameGC3 Population Cap Stat Icon.png Population Cap, +1 Unrecognized icon nameGC3 Research Spending Stat Icon.png Research
Level effects+1 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction
Adjacency+1 Unrecognized icon nameGC3 Productive Ability Icon.png All Construction, +1 Unrecognized icon nameGC3 Research Spending Stat Icon.png Research
Cost
Construction20 Unrecognized icon nameGC3 Productive Ability Icon.png Social Construction
Maintenance0 Unrecognized icon nameGC3 Colony Maintenance Stat Icon.png Maintenance

Work Camp (Korath) is a Unrecognized icon nameGC3 Productive Ability Icon.png Social Construction colonial improvement in Retribution.png.

Description[edit | edit source]

The forced labor of conquered populations provides Exterminators a basic level of construction and research at new colonies, although it is not as efficient as the Unrecognized icon nameGC3 Productive Ability Icon.png Work Camp of the Slavers. Both have discovered that a busier population is a happier population.

Others will need to focus on resource extraction to bootstrap construction.

Strategy[edit | edit source]

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