Mega Events are a type of optional random events. The player can define the frequency of Mega Events during the creation of a new game.
Mega Events were added to the game in Version 1.2. Coupled with this was the release of the Mega Events DLC, which includes extra mega events that can occur.
Our survey teams are reporting that there has been a sudden spike in the number of Anomalies being found. They think they are the first to discover this trend but it is likely that other races will notice soon.
It seems some independent researchers have made a breakthrough and discovered the [Tech name] Technology all on their own. Unfortunately, they also seem to be sharing it with the rest of the galaxy as well as us.
Every civilization gains a random technology
It was noble of them to be so generous. We must use this breakthrough to make the galaxy a better place.
A breakthrough in deep space scanning has been made. As a result we are now able to detect previously unknown Nodes of Unrecognized icon name Antimatter and Unrecognized icon name Elerium. This has both our Miners and our Military very excited.
Doubles the amount of Unrecognized icon name Antimatter and Unrecognized icon name Elerium
We should try and claim these new Resources before our enemeies would make weapons from them.
Our survey teams have noticed a strange subspace wave. It has been opening spacetime rifts that are dropping extremely valuable artifact anomalies across the galaxy.
Strange news. An independent research facility on the other side of the galaxy has been experimenting with new terraforming technologies. In some sort of accident, their facility was totally destroyed. The resulting shockwave has spread out across the galaxy converting several previously dead worlds into habitable planets.
Converts 25% of dead planets to class 11 planets.
Such great minds will be missed, but we shall make sure these new worlds remember them.
Rumor has come to us that several previous class 25 worlds have been discovered. Our sources have not been forthcoming with the planet locations but we believe the reports to be true.
Converts 20% of dead planets to class 25 planets
We must put effort into finding these worlds before they fall into the hands of those that would abuse them.
Disturbing reports have begun coming in that pirates have settled a low class colony. They do not seem to be able to make much use of this world but nonetheless we find it disturbing.
Spawns pirates on a class 0 planet
If they wish to build legitimate colonies all the better, but if they continue to raid our ships, these worlds will not protect them.
While studying a Precursor Relic, one of our researchers seems to have triggered some sort of Beacon. As a result, several new Precursor Relics have appeared across the galaxy. If we can reach them before others, this could be an opportunity to advance our civilization beyond our imagination.
There has been a breakthough in mining technologies. Mining bases can now extract resources from previously useless materials and the result is that there is now roughly twice as much Unrecognized icon name Durantium, Unrecognized icon name Thulium and Unrecognized icon name Promethion out there for us to claim. I suggest we do so before others make the same discovery.
Converts 25% of asteroids to Unrecognized icon name Durantium, all dead planets to Unrecognized icon name Thulium and all gas giants to Unrecognized icon name Promethion.
Excellent, these resources can be very useful in protecting our people and strengthen our colonies.
Our survey teams are reporting a vast increase in the amount of wormholes that they are encountering. There have even been reports of ships using them to explore far beyond our borders.
[Player race], your treachery has been unmasked. Our spymasters have discovered that you were behind the assassination of our Ambassador to your pathetic civilization. From this moment on we are at war. You will truly regret betraying the [AI race].
Please, believe us when we say we had nothing to do with this atrocity; our goals have always been to strengthen our bonds with your people.
We had been warned of your treacherous nature. Now that we know the truth, we will wipe you from the galaxy once and for all.
Bank Robbery[ | ]
Description
Choice
Effect
We have just received some alarming news. It seems that one of our ships has stumbled upon a dead ship. The crew has killed each other over a vast stash of credits found in the ship's hold. So far no one has mentioned the thefts, so we are not sure what we should do with the Credits.
We must track down the victims of this crime and return to them what was taken.
Benevolent +50, +5 Unrecognized icon name Diplomacy Bonus
Let us put some effort into returning the credits to the victims, minus a generous salvage fee of course.
Pragmatic +50, +2500 Unrecognized icon name Treasury
Let the victims know that the ship was empty when we found it. What a pity.
Malevolent +50, -5 Unrecognized icon name Diplomacy Bonus, +5000 Unrecognized icon name Treasury
Brains Not Brawns[ | ]
Description
Effect
Choice
Effect
A new race called the Brainy'ak has come out of hiding. They seem to be very gifted researchers and willing to trade for these techs. However we have also noticed that their military is absolutely pathetic. Our advisers suspect that they will not stay independent in this dangerous galaxy without help.
Commander, we have received a disturbing report. Apparently a dormant Dread Lord Colony has been discovered and the fools who found it have awakened them! Our only hope is to destroy the new colony before they become too powerful for us to stop.
Spawns the Dread Lords on a class 15 planet with 15 population.
This scourge must not return! The destruction of the Dread Lords should be our highest priority.
Commander, an unprecedented thing has happened. We have been approached by delegation of scientists, one from each of the other races in the galaxy. They have become concerned with our rise in military power and would like to make a secret agreement with us. They are willing to give us valuable technological tools in exchange for agreeing to slow down our military build up.
We certainly have no desire to force our views on others. We will gladly work with them.
Benevolent +60, +1000 to current research, -50% Unrecognized icon name All Construction for 30 turns
This seems like an opportunity that we should exploit. Let us see how bad they want a deal.
Pragmatic +50, +500 to current research, -25% Unrecognized icon name All Construction for 20 turns
I see no need to give up our advantage. Seize the delegation and see what we can squeeze out of them.
Malevolent +60, +250 to current research, -3 Unrecognized icon name Diplomacy Bonus
Life Support[ | ]
Description
Choice
Effect
The engineering crew on one of our freighters has found a way to greatly enhance Life Support systems. Unfortunately, this news has been leaked to other races already. The commander of the vessel would seem likely to share this breakthrough with them unless we intervene.
Let them share the technology. Perhaps it will buy us some good will.
Benevolent +25, +9 Unrecognized icon name Diplomacy Bonus, +100% Unrecognized icon name Ship Range to everyone's ships
Since the cat is already out of the bag, insist that the Commander gets a fair price for sharing the knowledge.
Pragmatic +25, +2500 Unrecognized icon name Treasury, +100% Unrecognized icon name Ship Range to everyone's ships
Take the crew into custody and make sure that the details of this breakthrough are only shared with our researchers.
Malevolent +25, +100% Unrecognized icon name Ship Range to our ships
Ludicrous Speed[ | ]
Description
Choice
Effect
A scientist back on our homeworld has discovered a way to greatly increase the efficacy of Hyperdrive systems of all kinds. Unfortunately, he seems bent on sharing this knowledge with all his peers, regardless of their race of origin.
Let him share his work. If all races advance together we need not fear any one of them gaining an advantage.
Benevolent +50, +30% Unrecognized icon name Moves to everyone's ships
I'm sure with a little financial incentive we can make sure this knowledge stays with us alone.
Pragmatic +25, -2500 Unrecognized icon name Credits, +30% Unrecognized icon name Moves to our ships
Make sure the fool has an accident. I'm sure our researchers can make something of his notes.
Malevolent +25, +15% Unrecognized icon name Moves to our ships
They are continuously broadcasting a single message "We will keep the Peace." They have begun attacking the vessels of any race that is currently engaged in a war.
Spawn NPeacekeepers ships, where N is 5% of the number of habitable planets.
We must take advantage of this turn of events and try to resolve our current conflicts.
A consortium of researchers from different races have come up with a new technology, that will greatly boost the efficiency of Unrecognized icon name Research. However, the price they want is very high. If we are not willing to buy it outright, they say they will lease it to anyone who asks.
We should encourage the sharing of knowledge. Let them lease the new technology along with our neighbors.
Benevolent +50, +10% Unrecognized icon name Research to all races, -500 Unrecognized icon name Treasury
I'm sure if we provide the right incentive, we can make sure the lease agreement is to our advantage.
Pragmatic +50, +5% Unrecognized icon name Research to all races, -1000 Unrecognized icon name Treasury, +500 to current research
I do not like being extorted. Hunt them down and take their research for our own.
Our scouts are reporting sightings of giant star faring creatures coming out of deep space. They seem to be breeding and we fear they will become a very real threat to all civilizations of the galaxy, if not controlled.
Spawn NSpace Monsters, where N is 10% of the number of habitable planets.
These majestic creatures should be left alone unless they directly threaten our ships or worlds.
A strange Precursor Artifact has appeared out of a tear in spacetime near the [AI race]. It has begun emitting an energy field that seems to be greatly increasing their power. This effect seems to be growing and we fear it will not stop. Others have attempted to destroy the Artifact and failed miserably. We may need to destroy the [AI race] before the Artifact turns them into a race of gods.
The weakest faction receives +0.25 Raw Production to all of their colonies and an additional +0.25 Raw Production every turn.
We must try to befriend them immediately, and make sure they do not consider us a threat.
Benevolent +30, +1 Unrecognized icon name Diplomacy Bonus
We need to be wary but there's no need to start a war. However, we shall prepare for the worse.
Pragmatic +30, +25% Unrecognized icon name Planetary Defense
We must crush them before they become too powerful to stop.
Malevolent +30, +5% Unrecognized icon name Ship Construction
Wish Upon A Relic[ | ]
Description
Choice
Effect
One of our ships has found an amazing Precursor Relic, orbiting the star in a local star system. The Relic's strange energies are diminishing, but the crew thinks they can put it to good use while it lasts.
Excellent, let us allocate all of the power to Research.
Benevolent +30, +100% Unrecognized icon name Research for 25 turns
I think our best bet would be to divide this power up fairly between our Research and Manufacturing facilities.
Pragmatic +30, +50% Unrecognized icon name Research and +50% Unrecognized icon name All Construction, for 25 turns
Let us use this power to build up our Military and infrastructure.
Malevolent +30, +100% Unrecognized icon name All Construction for 25 turns